No, but you can use the pipe character, '|', to separate sections within a single dialogue node text. These will be displayed as if they are different nodes in the simulation. For example: "Here is a very long node | that I would like to split | into three segments."
I have a very long dialogue node... is there a way to split it into many smaller nodes? Print
Modified on: Tue, 17 Feb, 2015 at 1:55 AM
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